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Showing posts from February, 2017

Playing around card-based damage sources

In a game of Destiny, our actions are limited by the cards in our hand and the dice in play on the board.  Some of this information is public knowledge, known to both players, while another is known to only one player.  Although the majority of damage done in a game will be through character and upgrade dice, both of which is public information once played, one should never forget the information that isn't known to both players, which, in this case, are cards in the players' hands and decks. While dice on board may be dangerous, damage from hand can be unexpected, dangerous, and often can be a game-winning tempo swing.  As the game progresses and characters on both sides start to accumulate more damage, taking note of the possible damage sources from your opponent's hand and making plays with those cards in mind can win you the game.  On the other hand, catching your opponent off guard with a damage card that he wasn't expecting can also create a game-winning ad

Competitive Aspects of a deck in Star Wars: Destiny

Star Wars: Destiny (SWD) is unique as far as CCG/TCGs go.  The most visible difference is that it utilizes dice alongside cards, and both are a very important part of gameplay.  In SWD, the actions we can take are determined by what we roll, and while cards are also important, it's generally much harder to win with cards than it is by simply rolling damage.  In this post, I am going to discuss 4 key aspects that are present in just about all strong performing SWD decks, and in the future, I will discuss how all 4 of these aspects are present in the  decks that I analyze. In SWD, there are many different types of cards and card effects, with a main deck being only 30 cards.  Generally, about half of the cards in any deck will consist of upgrades or supports that provide their own dice, as more dice means a higher chance to roll damage, but that only leaves room for around 15 events or support cards!  With so many options to choose from, how can we separate the  good choices f

Introduction and what to expect

Hello, and welcome to Codename: Fulcrum -  A Star Wars Destiny Blog! The purpose of this blog is to provide a good source of competitively minded, written content for Star Wars Destiny (SWD).  Coming from a background of playing other competitive TCGs and CCGs, I was shocked at how much more quality podcast content there was in SWD over written content. I hope to deliver some good and insightful content through my posts, and I hope you will find my way of presenting said content to be fresh and unique! What you can expect in the first preliminary future posts will be topics such as "What makes a deck competitive?" and a few deck profiles with explanations emphasizing the various factors that I think makes a SWD deck competitive.  In the future, I would like to establish a few guidelines for how to rate cards, decks, characters, and hopefully stick to those guidelines.